Constructor.
Manager instance which is used for two things:
Note that this instance only keeps a weak reference to manager which can become invalid if manager gets freed by the garbage collector (see isValid).
CTRL code of the scripts that will be returned by getScript.
import {
WinccoaCtrlScriptCache,
WinccoaCtrlType,
WinccoaManager,
} from 'winccoa-manager';
const winccoa = new WinccoaManager();
async function scriptCacheTest() {
// store the script in a cache for repeated use
const cache = new WinccoaCtrlScriptCache(
winccoa,
`double simpleArgs(int x, double y, string s)
{
return (x * y) + s.length();
}`,
);
for (let i = 1; i <= 20; i++) {
const result = (await cache
.getScript()
.start(
'simpleArgs',
[i, 34.56, 'some text'],
[WinccoaCtrlType.int, WinccoaCtrlType.double, WinccoaCtrlType.string],
)) as number;
console.log(result);
}
}
void scriptCacheTest();
Returns an instance of WinccoaCtrlScript initialized with ctrlCode for manager's current user.
Cached (possibly newly created) instance of a WinccoaCtrlScript.
Helper class for caching multiple instances of a CTRL script (initialized for different users if necessary). This helps improving performance when the same CTRL script is called multiple times by the same or different users.