"text"
Gets or sets the content of a primitive text object.
Synopsis
setValue(string shape, "text", dynLangString/ dyn_int/ dyn_float
contents);
getValue(string shape, "text",
dynLangString/dyn_int/dyn_float&contents);
shape.text(dynLangString/dyn_int/dyn_float contents);
Parameters
Parameter | Description |
---|---|
shape | Name of the object |
contents | Text contents. A text or a number. |
Description
Gets or sets the content of a primitive text object.
The string must not contain more than 1023 characters for setValue().
Example
main()
{
dyn_float v = 4.7;
this.text(v);
/* the content of the text could also be a dyn_langString e.g.
dyn_langString = "Select"; or dyn_int e.g. dyn_int val = 2; */
}
Assignment
Primitive text