User-defined animation

The animation function "user-defined animation" in the ScriptWizard allows the user-defined animations to be called by a function.

Figure 1. Overview - User-defined animation

Structure

The following paragraphs list all fields and options of the animation function "user-defined animation" and explain how to use them.

Function

In the function drop-down list all already defined functions are listed. These functions can be used as unser-defined animations. For more information about functions in the ScriptWizard please refer to unser-defined functions.

Add function

Create a user defined function by clicking on the add function push button . For more information please refer to userdefined functions

Define values for function arguments

The table shows all parameters of the function. Double-click on the text field in the value column to assign values to parameters.

Help

For more information about the function "user-defined animation" please refer to the WinCC OA 3.11 online help by clicking on the push button "Help".

Apply

Click on the push button "Apply" and the user-defined animation is accepted. The values are then applied to the current function.

Cancel

Click on the push button "Cancel" and the settings are rejected. A new animation function can be then selected.

Figure 2. A user-defined animation added successfully